Random missions will spawn quickly enough to get you some reputation and a little cash. Use this ship to scout out a sector for but/sell targets for your Mercury. ![]() One of the first upgrades you should get for the Discoverer is Trading System Extension. Selling some crates of Space Fuel is a quick return until you can scout out a good buying Ore Mine and a under stocked factory needing Ore. The problem with Humble Merchant is that the player starts with so little cash. Use the Discoverer, as the Mercury is way too slow to avoid police. I like to start out ferrying some contraband and scouting out the local stations. One sector north there are Space Fuel Distilleries. If I remember correctly, Humble Merchant in Albion Prelude still starts you in or around Argon Prime. It costs ~520k though, so there is a good few hours of manual trading before you :) So now you have three potential systems to trade ore to.įinally, to automize your Mercury, you need to first get the pilot to level 8, and buy a trading software MK3 in Home of Light's Terracorp HQ. there should be a couple more factories that use ore. From Home of Light go East to discover the Red Light sector. You should make a pretty decent money with this ore business. This will allow you to trade faster and outrace competition. Also, upgrade your boost, cargo space, and maneuverability to maximum asap. Also, having any of your ships (or satellites) in system lets you access all prices from the map menu, even if you are in different sector. As soon as you accumulate some money (say around 20k), go to Home of Light and buy trading extension in Terracorp HQ (it will allow you to check prices without having to dock in a station). Buy at the factories for cheap, sell at Argon free trading station (problem is, they eventually stop buying those). Pretty good deal, you just made 400% of money invested.Īlternatively, you can try to buy and sell Cahoona stakes. No ore in magazines = they pay 205 per ore. If you're lucky, they will be running out pretty soon. So as soon as you warp in, go to the factory on your left. Now there are two factories to the left of the South Gate. This is the easiest way to start up: buy Ore in one of the asteroid mines (should be two over there, try both to see which one has it cheaper, it all depends on how much it has in magazines (aim for C50 per ore)), and head back to Argon Prime. Head South Gate to Home of Light, and from there South again to Ore Belt. Here is how I started (recommend starting over as humble merchant): Get in the Mercury, and put your Discoverer in Argon Shipyard in Argon Prime. The only real improvement that I would want on the campaign would be basic guidlines on what to expect/need going forward, Operation Final Fury is an ass kicking if your not prepared.Selling Mercury is the worst way to start: Discoverer is just a Scout, so it is virtually useless in combat (I eat Scout class ships for breakfast), and Mercury is the best way to start trading and hence making money. ![]() It's just a matter of seeing how to push yourself, plus mods are nice to (I've had plenty of oh ♥♥♥♥ moments with the Kha'ak Invasion mod combined with Improved Races 2.0, nothing worse than getting caught between the 3 fleets duking it out). The one thing I wish is that the game wasn't so reliant on your economy later game (and that the game would stop removing Cahoona Bakeries early game). Im constantly trying my luck, pushing myself, very rarely will you see me flying enything other than an M4. I personally play the game many different ways in a single playthrough (That's just how I personally like starting out, The Terran Defender in TC comes a close second though). It lets me only tedious task buy ship, move ships, equip ships. At the end I had fleets of merchants, many battleships crusiers tsak forces, ocean of cash, and several giant and autoname stations.īut what to do ? there is no way to win on military side even you have thousants battleships. Making money when I was simply sleeping and not gaming. Real acivity was only buy news ships, equip these ships, send them in adequate sector for navigator earn enough experience to be autonome in the whole know world. After that, owning a handful of ships with trade programms, I had only to go to sleep and let the game play. First hours of games I made money myself. My big problem with X3 was not to understand game mecanic or manage it. ![]() There is others games that makes far better work for story. Originally posted by hurepoix:Merchant too, both at TC and AP.
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